A serious game created to reinforce lessons based on Coulomb’s Law. While the genre is puzzle, platforming is the extra layer of fun that carries the objective.

Responsibilities

  • Created the 3D models such as the Main Weapon and Interactable objects

  • Assisted with all Level Design

  • Created marketable media such as trailers, narration, and presentation

  • Producer for small team

Escape The VaporWave Lab

An Adventure/Platformer created in collaboration with The Worcester Art Museum and Becker School of Design & Technology.

Responsibilities

  • Created 3D models such as the Enemies

  • Created 2D concept art for main character & enemies

  • Created art style and shaders

  • Created marketable media such as trailers, narration, and presentation

  • Assisted in UI development

  • QA Testing

  • Lead Artist

The Armory

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3D Art